All old is crossplatform again

Gallery

Work 02

The main menu of CS16Client, running on an Android phone.

CS16Client Screenshot
Work 02

The Counter-Strike team selection menu, running on Android.

CS16Client in-game Screenshot
Work 03

The Counter-Strike class selection menu, running on Android.

CS16Client in-game Screenshot
Work 04

In-game screenshot of CS16Client, playing on the T team.

CS16Client in-game Screenshot
Work 05

A CT about to get sniped in Dust II.

CS16Client in-game Screenshot
Work 06

Half-Life main menu, running on Android.

Half-Life Screenshot
Work 07

A screenshot of the Half-Life singleplayer campaign, the player being assisted by Barney. Running on Android.

Half-Life in-game Screenshot
Work 08

Counter-Strike Dust map running on Linux 32-bit CS16Client.

CS16Client in-game Screenshot
Work 09

Screenshot of Quake running on Linux 32-bit Xash3D FWGS engine.

Quake in-game Screenshot
Work 10

Screenshot of Half-Life: Opposing Force running on Linux 32-bit Xash3D FWGS engine.

Opposing Force in-game Screenshot

Our projects

Xash3D FWGS

A Xash3D engine fork with many new features: high portability, advanced multiplayer, touchscreen & gamepad support and much more.

Xash3D FWGS Engine

CS16Client

A Counter-Strike 1.6 multiplatform port using rewritten CS1.6 client library and ReGameDLL_CS.

MainUI C++

A GUI library for Xash3D, written in C++. Includes window system, powerful font rendering and dynamic menus. Supports both original Xash3D and Xash3D FWGS.

NanoGL

Super fast OpenGL-to-OpenGLES translator. Originally written by Olli Hinkka.

HLSDK-Portable

Multiplatform fork of official Half-Life SDK by Valve Software. May be used to launch GoldSource mods on platforms that Xash3D FWGS supports.

TF15Client

A Team Fortress Classic client library multiplatform port.

PrimeXT

Extended modern modding SDK for Xash3D FWGS.

Xash3D SDK

Half-Life SDK for Xash3D written in Rust.

Metamod FWGS

Multiplatform fork of metamod-r.

MainTUI

A TUI menu library for Xash3D FWGS written in Rust.

ReAlice

Reverse-engineered game engine for Heavy Metal F.A.K.K. 2 and American McGee's Alice games using ID Tech 3 engine sources.

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